PT FREE MOD Combat Master v0.5.17 Mod Menu | ESP | Aimbot | FoV | Telekill | Masskill | Chat Spam | Position Changer | and more!

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Rev

Administrator
Staff member
Administrator
Jan 25, 2020
435
63,191
93
Tv6b6hloyOD6TTNFLcz9bK4orghZ2qO_8w1syDhPHo-i92eslwx05YHvFBcEzPus01Q=s180-rw


Playstore Link:

Information:
Root? No
Obb Needed? No
Game Version: 0.5.17

Mods:
ESP Lines​
ESP Corner Boxes​
ESP Boxes​
ESP 3D​
ESP Distance​
ESP Information​
ESP Radar​
Aimbot (FoV check, etc)​
FoV​
Telekill​
Masskill​
Local Player Size​
Enemy Players' Size​
Fly​
Teleport All Players​
Lobby Chat Spam​
Player Height​
Slide Speed​
Slide Length​
Jump Height​
Sprint Speed​
Strafing Speed​
Walking Speed​
Running Speed​
Player Position (X, Y, Z)​
Instant Grenade Explosion​
Unlimited Grenades​
Bullets Per Shot​
Magazine Size​
No Spread​
No Recoil​
No Camera Recoil​
Firerate​
Unlimited Ammo + Firerate​
Instant Kill​
Crosshair Size​
Instant Scope​
Static Crosshair​
Tracer Type (None, Green, Red, Purple)​
Crosshair Type (None, Dot, Default, Vertical, Round, WithoutTopLine)​
ADS Type (Scope_X1, Scope_X1_2, Scope_X1_5, Scope_X2, Scope_X3, Scope_X4, Scope_X6, Scope_X8)​
Dumb Bots​
Improved Bots​
Hide Names​
Max Placement XP​

Download:
To view the content, you need to Sign In or Register.

Changelog:
v0.5.17:
  • Fixed game crashes due to the mod menu. :newfeature:
  • Added support for all devices. :newfeature:

Preview:


Notes:
1) Remove the original application from your device. This is not needed if you're installing an apk over an application that has the same signature.​
2) Download, and install the modded apk.​
3) Please note that with signed (non-root) mods, Google Play login is not possible. If Facebook is a login option, and you would like to use it, then please ensure that you remove it from your device.​
1) Please ensure that your device is rooted!​
2) Fully patch your device using Lucky Patcher. If you don't have Lucky Patcher, you can get it from here. If you haven't fully-patched your device, please follow the below steps;​
2a) Open Lucky Patcher, and go to "Toolbox" (on the bottom menu), then select "Patch to Android".​
2b) Select "Signature Verification status always True", and "Disable .apk Signature Verification". Then, press "Apply" :D.​
2c) Once the patches have applied, reboot your device. Then, re-open Lucky Patcher.​
2d) Go back to "Toolbox", then select "Patch to Android". Now select "Disable signature verification in the package manager", and apply.​
3) Install the original game from the Playstore, and open it. Login with Google Play if it is an option.​
4) Close the game, and install the modded apk over the original game.​
5) Note that you can sign in through Google Play with this method! You can also sign-in with your Facebook account without needing to remove the application from your device.​
1) Install the game from the Playstore to get the OBB files, or get the OBB files from another source. If you get the OBB files from another source, place it in the /android/obb/ directory.​
2) Rename the games' OBB folder by adding or removing a character. You will find your games' OBB if you downloaded it directly from the Playstore in the /android/obb directory.​
3) Remove the game from your device.​
4) Rename the games' OBB folder to it's original name.​
5) Install the mod apk.​
6) If you need additional help, feel free to watch the video here;


Tutorials:
 
Last edited:

Helldegarde

New member
Registered
Dec 28, 2021
7
56
3
@Rev if u can read crash reports here is one (poco f1):
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'Xiaomi/beryllium/beryllium:10/QKQ1.190828.002/V12.0.3.0.QEJMIXM:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2022-01-03 07:08:35+0300
pid: 28791, tid: 28791, name: vo.CombatMaster >>> com.AlfaBravo.CombatMaster <<<
uid: 10278
signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x74b345ddc8
Cause: execute-only (no-read) memory access error; likely due to data in .text.
x0 0000000000000001 x1 0000000000000020 x2 0000007417c7aed0 x3 0000000000000002
x4 0000000000000078 x5 0000007fdcefe6e8 x6 910e1231f086f811 x7 d61f0220910e1231
x8 00000073c15231d8 x9 00000073c1522e80 x10 000000000000005e x11 00000000ffffffff
x12 000000000000000d x13 0000000000001ac0 x14 0000000000000020 x15 aaaaaaaaaaaaaaab
x16 00000074b2872768 x17 00000074b28668f0 x18 00000074b6730000 x19 0000007417c7aed0
x20 00000074b345ddc8 x21 00000074b345ddc8 x22 000000741fc781a0 x23 00000074b6f03cb6
x24 00000074b6f0d21f x25 00000074b345ddd4 x26 000000003b000000 x27 0000000018000000
x28 00000000f2a00000 x29 0000000010000000
sp 0000007fdcefe710 lr 00000073c1445b30 pc 00000073c1445b88

backtrace:
#00 pc 00000000001b1b88 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#01 pc 00000000001af9e4 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#02 pc 00000000001af590 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (DobbyHook+164) (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#03 pc 00000000000a9218 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (hook(void*, void*, void**)+36) (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#04 pc 00000000000d096c /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (lib_main()+364) (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#05 pc 0000000000052358 /apex/com.android.runtime/bin/linker64 (__dl__ZL10call_arrayIPFviPPcS1_EEvPKcPT_mbS5_+276) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#06 pc 0000000000052574 /apex/com.android.runtime/bin/linker64 (__dl__ZN6soinfo17call_constructorsEv+376) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#07 pc 000000000003cc34 /apex/com.android.runtime/bin/linker64 (__dl__Z9do_dlopenPKciPK17android_dlextinfoPKv+2416) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#08 pc 00000000000380dc /apex/com.android.runtime/bin/linker64 (__loader_android_dlopen_ext+72) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#09 pc 00000000000010b8 /apex/com.android.runtime/lib64/bionic/libdl.so (android_dlopen_ext+12) (BuildId: 14d08f78026722e0bd9c02dd5a0aad6a)
#10 pc 0000000000007fd8 /apex/com.android.runtime/lib64/libnativeloader.so (OpenNativeLibraryInNamespace+128) (BuildId: 2189d092309112a0204cd5d2608de12d)
#11 pc 0000000000007c5c /apex/com.android.runtime/lib64/libnativeloader.so (OpenNativeLibrary+200) (BuildId: 2189d092309112a0204cd5d2608de12d)
#12 pc 000000000037b8a4 /apex/com.android.runtime/lib64/libart.so (art::JavaVMExt::LoadNativeLibrary(_JNIEnv*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, _jobject*, _jclass*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>*)+2032) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#13 pc 00000000000050e0 /apex/com.android.runtime/lib64/libopenjdkjvm.so (JVM_NativeLoad+412) (BuildId: bffeb6ee50692a9ebe078fc7e98de052)
#14 pc 000000000025a874 /system/framework/arm64/boot.oat (art_jni_trampoline+228) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#15 pc 000000000025a0ec /system/framework/arm64/boot.oat (java.lang.Runtime.loadLibrary0+236) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#16 pc 000000000025c1d4 /system/framework/arm64/boot.oat (java.lang.Runtime.loadLibrary0+180) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#17 pc 00000000002635e0 /system/framework/arm64/boot.oat (java.lang.System.loadLibrary+96) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#18 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#19 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#20 pc 00000000002e37d0 /apex/com.android.runtime/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+384) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#21 pc 00000000002dea30 /apex/com.android.runtime/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+892) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#22 pc 00000000005a3a78 /apex/com.android.runtime/lib64/libart.so (MterpInvokeStatic+372) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#23 pc 0000000000131994 /apex/com.android.runtime/lib64/libart.so (mterp_op_invoke_static+20) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#24 pc 00000000006cad24 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/oat/arm64/base.vdex (com.unity3d.player.UnityPlayerActivity.onCreate+4)
#25 pc 00000000002b4ae4 /apex/com.android.runtime/lib64/libart.so (_ZN3art11interpreterL7ExecuteEPNS_6ThreadERKNS_20CodeItemDataAccessorERNS_11ShadowFrameENS_6JValueEbb.llvm.17460956533834400288+240) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#26 pc 000000000059250c /apex/com.android.runtime/lib64/libart.so (artQuickToInterpreterBridge+1032) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#27 pc 0000000000140468 /apex/com.android.runtime/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#28 pc 00000000013318b0 /system/framework/arm64/boot-framework.oat (android.app.Activity.performCreate+400) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#29 pc 000000000091c700 /system/framework/arm64/boot-framework.oat (android.app.Instrumentation.callActivityOnCreate+80) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#30 pc 0000000000cb4c68 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.performLaunchActivity+2168) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#31 pc 0000000000cbc6d0 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.handleLaunchActivity+464) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#32 pc 0000000001364a68 /system/framework/arm64/boot-framework.oat (android.app.servertransaction.LaunchActivityItem.execute+392) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#33 pc 00000000009a20f0 /system/framework/arm64/boot-framework.oat (android.app.servertransaction.TransactionExecutor.executeCallbacks+560) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#34 pc 00000000009a1e44 /system/framework/arm64/boot-framework.oat (android.app.servertransaction.TransactionExecutor.execute+740) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#35 pc 0000000000c9d378 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread$H.handleMessage+536) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#36 pc 000000000168ea14 /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+180) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#37 pc 0000000001697e74 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+1540) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#38 pc 0000000000cb35f4 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.main+756) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#39 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#40 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#41 pc 00000000004b0f10 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#42 pc 00000000004b2ab4 /apex/com.android.runtime/lib64/libart.so (art::InvokeMethod(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jobject*, _jobject*, unsigned long)+1480) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#43 pc 000000000043dd4c /apex/com.android.runtime/lib64/libart.so (art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)+52) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#44 pc 00000000006d4b34 /system/framework/arm64/boot.oat (art_jni_trampoline+180) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#45 pc 0000000002310da8 /system/framework/arm64/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+136) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#46 pc 0000000002331584 /system/framework/arm64/boot-framework.oat (com.android.internal.os.ZygoteInit.main+2100) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#47 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#48 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#49 pc 00000000004b0f10 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#50 pc 00000000004b0b00 /apex/com.android.runtime/lib64/libart.so (art::InvokeWithVarArgs(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, std::__va_list)+408) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#51 pc 00000000003bb684 /apex/com.android.runtime/lib64/libart.so (art::JNI::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*, std::__va_list)+624) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#52 pc 00000000000c19ec /system/lib64/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+116) (BuildId: d582095525e4b1f1e78b7c2e8f41787e)
#53 pc 00000000000c49b0 /system/lib64/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vector<android::String8> const&, bool)+944) (BuildId: d582095525e4b1f1e78b7c2e8f41787e)
#54 pc 00000000000035bc /system/bin/app_process64 (main+1388) (BuildId: 48163b9f3f369f4e0e105e516c26f543)
#55 pc 000000000006ebc4 /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: f6cc5d2d702265511937b56460b37693)
 

Nazz

New member
Registered
Jan 3, 2022
1
35
1
Tv6b6hloyOD6TTNFLcz9bK4orghZ2qO_8w1syDhPHo-i92eslwx05YHvFBcEzPus01Q=s180-rw


⭐Playstore Link:
https://play.google.com/store/apps/details?id=com.AlfaBravo.CombatMaster

⭐Info:
➡Root? No
➡Obb Needed? Yes
➡Game Version: 0.4.1

THIS IS AN EARLY BUILD! THE MENU WILL NOT RENDER ON ALL DEVICES (SPECIFICALLY THOSE RUNNING OPENGL ES 3.2). I'LL BE FIXING THIS IN THE FUTURE. MOST EMULATORS RUN ON GL ES 3.0, SO IT WILL WORK THERE.

⭐Mods:
➡ESP Lines
➡ESP Corner Boxes
➡ESP Boxes
➡ESP 3D
➡ESP Distance
➡ESP Information
➡ESP Radar
➡Aimbot (FoV check, etc)
➡FoV
➡Telekill
➡Masskill
➡Local Player Size
➡Enemy Players' Size
➡Fly
➡Teleport All Players
➡Global Chat Spam
➡Player Height
➡Instant Health Regeneration
➡Instant Respawn
➡Godmode
➡Slide Speed
➡Slide Length
➡Jump Height
➡Sprint Speed
➡Strafing Speed
➡Walking Speed
➡Running Speed
➡Player Position (X, Y, Z)
➡Instant Grenade Explosion
➡Unlimited Grenades
➡Bullets Per Shot
➡Magazine Size
➡No Spread
➡No Recoil
➡No Camera Recoil
➡Firerate
➡Unlimited Ammo + Firerate
➡Instant Kill
➡Crosshair Size
➡Instant Scope
➡Static Crosshair
➡Tracer Type (None, Green, Red, Purple)
➡Crosshair Type (None, Dot, Default, Vertical, Round, WithoutTopLine)
➡ADS Type (Scope_X1, Scope_X1_2, Scope_X1_5, Scope_X2, Scope_X3, Scope_X4, Scope_X6, Scope_X8)
➡Dumb Bots
➡Improved Bots
➡Hide Names
➡Max Placement XP

⭐Downloads:
➡Apk: <b>[Hidden content]</b>

⭐Preview:
A video showcase will be up soon :)

⭐Notes:
1) Remove the original application from your device. This is not needed if you're installing an apk over an application that has the same signature.
2) Download, and install the modded apk.
3) Please note that with signed (non-root) mods, Google Play login is not possible. If Facebook is a login option, and you would like to use it, then please ensure that you remove it from your device.

1) Please ensure that your device is rooted!
2) Fully patch your device using Lucky Patcher. If you don't have Lucky Patcher, you can get it from here. If you haven't fully-patched your device, please follow the below steps;
2a) Open Lucky Patcher, and go to "Toolbox" (on the bottom menu), then select "Patch to Android".
2b) Select "Signature Verification status always True", and "Disable .apk Signature Verification". Then, press "Apply" :D.
2c) Once the patches have applied, reboot your device. Then, re-open Lucky Patcher.
2d) Go back to "Toolbox", then select "Patch to Android". Now select "Disable signature verification in the package manager", and apply.
3) Install the original game from the Playstore, and open it. Login with Google Play if it is an option.
4) Close the game, and install the modded apk over the original game.
5) Note that you can sign in through Google Play with this method! You can also sign-in with your Facebook account without needing to remove the application from your device.

1) Install the game from the Playstore to get the OBB files, or get the OBB files from another source. If you get the OBB files from another source, place it in the /android/obb/ directory.
2) Rename the games' OBB folder by adding or removing a character. You will find your games' OBB if you downloaded it directly from the Playstore in the /android/obb directory.
3) Remove the game from your device.
4) Rename the games' OBB folder to it's original name.
5) Install the mod apk.
6) If you need additional help, feel free to watch the video here;


⭐Tutorials:
How to register at Polarmods.com + getting a mod!😂😂
 

Rev

Administrator
Staff member
Administrator
Jan 25, 2020
435
63,191
93
@Rev if u can read crash reports here is one (poco f1):
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'Xiaomi/beryllium/beryllium:10/QKQ1.190828.002/V12.0.3.0.QEJMIXM:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2022-01-03 07:08:35+0300
pid: 28791, tid: 28791, name: vo.CombatMaster >>> com.AlfaBravo.CombatMaster <<<
uid: 10278
signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x74b345ddc8
Cause: execute-only (no-read) memory access error; likely due to data in .text.
x0 0000000000000001 x1 0000000000000020 x2 0000007417c7aed0 x3 0000000000000002
x4 0000000000000078 x5 0000007fdcefe6e8 x6 910e1231f086f811 x7 d61f0220910e1231
x8 00000073c15231d8 x9 00000073c1522e80 x10 000000000000005e x11 00000000ffffffff
x12 000000000000000d x13 0000000000001ac0 x14 0000000000000020 x15 aaaaaaaaaaaaaaab
x16 00000074b2872768 x17 00000074b28668f0 x18 00000074b6730000 x19 0000007417c7aed0
x20 00000074b345ddc8 x21 00000074b345ddc8 x22 000000741fc781a0 x23 00000074b6f03cb6
x24 00000074b6f0d21f x25 00000074b345ddd4 x26 000000003b000000 x27 0000000018000000
x28 00000000f2a00000 x29 0000000010000000
sp 0000007fdcefe710 lr 00000073c1445b30 pc 00000073c1445b88

backtrace:
#00 pc 00000000001b1b88 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#01 pc 00000000001af9e4 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#02 pc 00000000001af590 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (DobbyHook+164) (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#03 pc 00000000000a9218 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (hook(void*, void*, void**)+36) (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#04 pc 00000000000d096c /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/lib/arm64/libnative-lib.so (lib_main()+364) (BuildId: 5fba90a3fbeb8b9332c0692db7d62c5f4eda0d21)
#05 pc 0000000000052358 /apex/com.android.runtime/bin/linker64 (__dl__ZL10call_arrayIPFviPPcS1_EEvPKcPT_mbS5_+276) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#06 pc 0000000000052574 /apex/com.android.runtime/bin/linker64 (__dl__ZN6soinfo17call_constructorsEv+376) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#07 pc 000000000003cc34 /apex/com.android.runtime/bin/linker64 (__dl__Z9do_dlopenPKciPK17android_dlextinfoPKv+2416) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#08 pc 00000000000380dc /apex/com.android.runtime/bin/linker64 (__loader_android_dlopen_ext+72) (BuildId: 8434aeb1f346647cbf4511256c88aebf)
#09 pc 00000000000010b8 /apex/com.android.runtime/lib64/bionic/libdl.so (android_dlopen_ext+12) (BuildId: 14d08f78026722e0bd9c02dd5a0aad6a)
#10 pc 0000000000007fd8 /apex/com.android.runtime/lib64/libnativeloader.so (OpenNativeLibraryInNamespace+128) (BuildId: 2189d092309112a0204cd5d2608de12d)
#11 pc 0000000000007c5c /apex/com.android.runtime/lib64/libnativeloader.so (OpenNativeLibrary+200) (BuildId: 2189d092309112a0204cd5d2608de12d)
#12 pc 000000000037b8a4 /apex/com.android.runtime/lib64/libart.so (art::JavaVMExt::LoadNativeLibrary(_JNIEnv*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, _jobject*, _jclass*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>>*)+2032) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#13 pc 00000000000050e0 /apex/com.android.runtime/lib64/libopenjdkjvm.so (JVM_NativeLoad+412) (BuildId: bffeb6ee50692a9ebe078fc7e98de052)
#14 pc 000000000025a874 /system/framework/arm64/boot.oat (art_jni_trampoline+228) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#15 pc 000000000025a0ec /system/framework/arm64/boot.oat (java.lang.Runtime.loadLibrary0+236) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#16 pc 000000000025c1d4 /system/framework/arm64/boot.oat (java.lang.Runtime.loadLibrary0+180) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#17 pc 00000000002635e0 /system/framework/arm64/boot.oat (java.lang.System.loadLibrary+96) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#18 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#19 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#20 pc 00000000002e37d0 /apex/com.android.runtime/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+384) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#21 pc 00000000002dea30 /apex/com.android.runtime/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+892) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#22 pc 00000000005a3a78 /apex/com.android.runtime/lib64/libart.so (MterpInvokeStatic+372) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#23 pc 0000000000131994 /apex/com.android.runtime/lib64/libart.so (mterp_op_invoke_static+20) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#24 pc 00000000006cad24 /data/app/com.AlfaBravo.CombatMaster-ULnJDjs5_Dscc7fHeWt_XQ==/oat/arm64/base.vdex (com.unity3d.player.UnityPlayerActivity.onCreate+4)
#25 pc 00000000002b4ae4 /apex/com.android.runtime/lib64/libart.so (_ZN3art11interpreterL7ExecuteEPNS_6ThreadERKNS_20CodeItemDataAccessorERNS_11ShadowFrameENS_6JValueEbb.llvm.17460956533834400288+240) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#26 pc 000000000059250c /apex/com.android.runtime/lib64/libart.so (artQuickToInterpreterBridge+1032) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#27 pc 0000000000140468 /apex/com.android.runtime/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#28 pc 00000000013318b0 /system/framework/arm64/boot-framework.oat (android.app.Activity.performCreate+400) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#29 pc 000000000091c700 /system/framework/arm64/boot-framework.oat (android.app.Instrumentation.callActivityOnCreate+80) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#30 pc 0000000000cb4c68 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.performLaunchActivity+2168) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#31 pc 0000000000cbc6d0 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.handleLaunchActivity+464) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#32 pc 0000000001364a68 /system/framework/arm64/boot-framework.oat (android.app.servertransaction.LaunchActivityItem.execute+392) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#33 pc 00000000009a20f0 /system/framework/arm64/boot-framework.oat (android.app.servertransaction.TransactionExecutor.executeCallbacks+560) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#34 pc 00000000009a1e44 /system/framework/arm64/boot-framework.oat (android.app.servertransaction.TransactionExecutor.execute+740) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#35 pc 0000000000c9d378 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread$H.handleMessage+536) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#36 pc 000000000168ea14 /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+180) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#37 pc 0000000001697e74 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+1540) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#38 pc 0000000000cb35f4 /system/framework/arm64/boot-framework.oat (android.app.ActivityThread.main+756) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#39 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#40 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#41 pc 00000000004b0f10 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#42 pc 00000000004b2ab4 /apex/com.android.runtime/lib64/libart.so (art::InvokeMethod(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jobject*, _jobject*, unsigned long)+1480) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#43 pc 000000000043dd4c /apex/com.android.runtime/lib64/libart.so (art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)+52) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#44 pc 00000000006d4b34 /system/framework/arm64/boot.oat (art_jni_trampoline+180) (BuildId: c67fb07d576b0e0005683e6073a091e35bd99788)
#45 pc 0000000002310da8 /system/framework/arm64/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+136) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#46 pc 0000000002331584 /system/framework/arm64/boot-framework.oat (com.android.internal.os.ZygoteInit.main+2100) (BuildId: d7ab72c2a974ef0170604126a40994787a5b5a39)
#47 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#48 pc 000000000014600c /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#49 pc 00000000004b0f10 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#50 pc 00000000004b0b00 /apex/com.android.runtime/lib64/libart.so (art::InvokeWithVarArgs(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, std::__va_list)+408) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#51 pc 00000000003bb684 /apex/com.android.runtime/lib64/libart.so (art::JNI::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*, std::__va_list)+624) (BuildId: 03574df7f7eb01baf6baa6348024974c)
#52 pc 00000000000c19ec /system/lib64/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+116) (BuildId: d582095525e4b1f1e78b7c2e8f41787e)
#53 pc 00000000000c49b0 /system/lib64/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vector<android::String8> const&, bool)+944) (BuildId: d582095525e4b1f1e78b7c2e8f41787e)
#54 pc 00000000000035bc /system/bin/app_process64 (main+1388) (BuildId: 48163b9f3f369f4e0e105e516c26f543)
#55 pc 000000000006ebc4 /apex/com.android.runtime/lib64/bionic/libc.so (__libc_init+108) (BuildId: f6cc5d2d702265511937b56460b37693)
Thanks. Try re-opening it. It's very likely that it'll crash the first time you open it, but it SHOULD NOT after that.
 

Rev

Administrator
Staff member
Administrator
Jan 25, 2020
435
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@Rev i've tried several times, still keep crashing. also tried to re-install, but still the same result.
Hmm, from your error log, it looks like an issue with the SDK to me. But, could you try removing the arm64 library folder, then re-signing the apk? See if that fixes it. If not, i'll look into the SDK.

Code:
Cause: execute-only (no-read) memory access error; likely due to data in .text.
 

Rev

Administrator
Staff member
Administrator
Jan 25, 2020
435
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Helldegarde

New member
Registered
Dec 28, 2021
7
56
3
@Rev also it crashes as soon as i start the match
java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 2020.3.20f1
Device model : Xiaomi POCOPHONE F1
Device fingerprint: Xiaomi/beryllium/beryllium:10/QKQ1.190828.002/V12.0.3.0.QEJMIXM:user/release-keys
Build Type : Release
Scripting Backend : IL2CPP
ABI : armeabi-v7a
Strip Engine Code : true

Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2020.3.20f1 (41c4e627c95f)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
Build fingerprint: 'Xiaomi/beryllium/beryllium:10/QKQ1.190828.002/V12.0.3.0.QEJMIXM:user/release-keys'
Revision: '0'
ABI: 'arm'
Timestamp: 2022-01-03 09:52:01+0300
pid: 28704, tid: 28745, name: UnityMain >>> com.AlfaBravo.CombatMaster <<<
uid: 10248
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x5869d60f
r0 5869d60f r1 bf3252a0 r2 01000000 r3 0181c000
r4 5869d60f r5 00000000 r6 00000000 r7 bf7d8598
r8 00000000 r9 bf3252a0 r10 afbe40c8 r11 bf7d8588
ip 00120006 sp bf7d8578 lr bfceec10 pc bfceece4

backtrace:
#00 pc 00511ce4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#01 pc 00511c0c /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#02 pc 00511b14 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#03 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#04 pc 00511ad4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#05 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#06 pc 00511b38 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#07 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#08 pc 00511b38 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#09 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#10 pc 00511b38 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#11 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#12 pc 00511b38 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#13 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#14 pc 00511ad4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#15 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#16 pc 00511ad4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#17 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#18 pc 00511ad4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#19 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#20 pc 00511ad4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#21 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#22 pc 00511ad4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#23 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#24 pc 00511b38 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#25 pc 005118a4 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#26 pc 00512364 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libil2cpp.so (BuildId: 0f17c2bdd983642dfb5d68d2c75e7ff3f7ca914e)
#27 pc 001ca223 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#28 pc 001d431f /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#29 pc 001d396f /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#30 pc 001d4093 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#31 pc 001cb0c9 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#32 pc 001cb0e5 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#33 pc 001cb281 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#34 pc 002a1025 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#35 pc 002b06e9 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libunity.so (BuildId: 55841738f1ef6805a19e0e1b5220f03b5bd9ae4a)
#36 pc 0009ec7d /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/lib/arm/libnative-lib.so (nativeRender(_JNIEnv*, _jobject*)+64) (BuildId: 05d3bfc96aba70d53517acae1f4e9eb80fb938dc)
#37 pc 0004ddb3 /data/app/com.AlfaBravo.CombatMaster-hxL9MqSPd9ULOvAzp03jkw==/oat/arm/base.odex

at libil2cpp.0x511ce4(Native Method)
at libil2cpp.0x511c0c(Native Method)
at libil2cpp.0x511b14(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511ad4(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511b38(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511b38(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511b38(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511b38(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511ad4(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511ad4(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511ad4(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511ad4(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511ad4(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x511b38(Native Method)
at libil2cpp.0x5118a4(Native Method)
at libil2cpp.0x512364(Native Method)
at libunity.0x1ca223(Native Method)
at libunity.0x1d431f(Native Method)
at libunity.0x1d396f(Native Method)
at libunity.0x1d4093(Native Method)
at libunity.0x1cb0c9(Native Method)
 

Rev

Administrator
Staff member
Administrator
Jan 25, 2020
435
63,191
93
@Rev well, now i can run the app, but still the game does not ask for overlay permission and even if i give it manually mod menu still doesn't appear
Yeah, this menu doesn't need the overlay permission. It's done differently :) Try running it in VMOS, or an emulator then. On some devices the menu doesn't render, which is weird, because i've only had the problem with this game.
 

Jwood293

New member
Registered
Jan 1, 2022
5
25
3
@Rev it force closes right after starting in VMOS. any of the modded apk.

A fix I found

If anyone has CM crashing on VMOS. I found a dodgy work around. As soon as you tap on CM tap your bottom right apps button to show all open apps. Tap on CM in the list and it'll open CM with the mod menu open. It's the only way it'll open for me. Give it a crack
 

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